Geometry Dash Theory of Everything
Geometry Dash Theory of Everything
Geometry Dash Theory of Everything

Geometry Dash Theory of Everything

Geometry Dash Theory of Everything

Geometry Dash Theory of Everything
5

Discover in the universe of the Geometry Dash Theory of Everything, where dynamic symbol transformations meet enthralling creative gameplay. This is the twelfth level in Geometry Dash and Geometry Dash Lite, as well as the third level on Insane difficulty. This is a fun and exciting level in the popular rhythm-based platform game with dynamic symbol switching.

The appearance of jump pads

It is clear that yellow, purple, and pink pads will appear in order for each jump to have a rhythmic adjustment with the necessary height. It is frequently mixed in the shape of cubes and ball chains with difficult, spiky details. Mysterious alternate paths exist regularly in ship and UFO sequences, necessitating careful observation to determine a course of passage.

Interesting rhythm gameplay 

  • Cube sequence: Appearing at the beginning of the game rhythm to be interspersed throughout the portions. It becomes increasingly difficult as time passes. You may simply generate enthusiasm for each journey.
  • Ship chain: to moderate the pace, the ship chain usually emerges in parallel with the block chain. You can easily feel calm in both rhythm and movement at this stage. Understanding the rhythm clearly will allow you to effortlessly control the entire journey.
  • The UFO chain: emerges from 26% to 34% of the time, adding excitement to the stage. Each of its roads has distinct colors and pictures that are easily identified.
  • The ball chain: appears easily since its path requires many details. It will be possible to witness the sign develop into this form at each level. Perform each action in order to effectively roll the ball through the space portals.

How To Play

This level demands a minimum of 62 leaps and takes 86 seconds to finish. It will keep you interested for hours because of its catchy background music, easy design, and hard gameplay. If you want to start the voyage, use the mouse or press the spacebar.

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